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From Jamie Lawrence <jamie.lawre...@broadcom.ie>
Subject RE: Tricky compile...
Date Fri, 15 Jun 2001 15:19:08 GMT
> Note: this is obviously just a simplified example.  In reality this
> > structure is imposed because there are many target devices for the
> > application and it was considered impractical to abstract the 
> > functionality into an interface and many differently named 
> > implementations.
> 
> This sounds *really* horrible. Do you honestly mean you want 
> to get into
> a situation where given the name of a class you don't *actually* know
> what it is?
> 
> This kind of thing is exactly what abstract classes and/or interfaces
> are designed for. Is it too late in the day to reverse that decision?
> 

It wasn't my decision and there's some (a large codebase) of legacy stuff
there.  Sadly, I'm stuck with the problem against my better judgement :-(

	Jamie


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