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From srima...@apache.org
Subject [04/25] ambari git commit: AMBARI-10064. Storm Ambari view (Sriharsha Chintalapani via srimanth)
Date Fri, 22 May 2015 19:41:22 GMT
http://git-wip-us.apache.org/repos/asf/ambari/blob/cd6398a1/contrib/views/storm/src/main/resources/libs/bower/underscore/js/underscore.js
----------------------------------------------------------------------
diff --git a/contrib/views/storm/src/main/resources/libs/bower/underscore/js/underscore.js b/contrib/views/storm/src/main/resources/libs/bower/underscore/js/underscore.js
new file mode 100644
index 0000000..b4f49a0
--- /dev/null
+++ b/contrib/views/storm/src/main/resources/libs/bower/underscore/js/underscore.js
@@ -0,0 +1,1415 @@
+//     Underscore.js 1.7.0
+//     http://underscorejs.org
+//     (c) 2009-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
+//     Underscore may be freely distributed under the MIT license.
+
+(function() {
+
+  // Baseline setup
+  // --------------
+
+  // Establish the root object, `window` in the browser, or `exports` on the server.
+  var root = this;
+
+  // Save the previous value of the `_` variable.
+  var previousUnderscore = root._;
+
+  // Save bytes in the minified (but not gzipped) version:
+  var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
+
+  // Create quick reference variables for speed access to core prototypes.
+  var
+    push             = ArrayProto.push,
+    slice            = ArrayProto.slice,
+    concat           = ArrayProto.concat,
+    toString         = ObjProto.toString,
+    hasOwnProperty   = ObjProto.hasOwnProperty;
+
+  // All **ECMAScript 5** native function implementations that we hope to use
+  // are declared here.
+  var
+    nativeIsArray      = Array.isArray,
+    nativeKeys         = Object.keys,
+    nativeBind         = FuncProto.bind;
+
+  // Create a safe reference to the Underscore object for use below.
+  var _ = function(obj) {
+    if (obj instanceof _) return obj;
+    if (!(this instanceof _)) return new _(obj);
+    this._wrapped = obj;
+  };
+
+  // Export the Underscore object for **Node.js**, with
+  // backwards-compatibility for the old `require()` API. If we're in
+  // the browser, add `_` as a global object.
+  if (typeof exports !== 'undefined') {
+    if (typeof module !== 'undefined' && module.exports) {
+      exports = module.exports = _;
+    }
+    exports._ = _;
+  } else {
+    root._ = _;
+  }
+
+  // Current version.
+  _.VERSION = '1.7.0';
+
+  // Internal function that returns an efficient (for current engines) version
+  // of the passed-in callback, to be repeatedly applied in other Underscore
+  // functions.
+  var createCallback = function(func, context, argCount) {
+    if (context === void 0) return func;
+    switch (argCount == null ? 3 : argCount) {
+      case 1: return function(value) {
+        return func.call(context, value);
+      };
+      case 2: return function(value, other) {
+        return func.call(context, value, other);
+      };
+      case 3: return function(value, index, collection) {
+        return func.call(context, value, index, collection);
+      };
+      case 4: return function(accumulator, value, index, collection) {
+        return func.call(context, accumulator, value, index, collection);
+      };
+    }
+    return function() {
+      return func.apply(context, arguments);
+    };
+  };
+
+  // A mostly-internal function to generate callbacks that can be applied
+  // to each element in a collection, returning the desired result — either
+  // identity, an arbitrary callback, a property matcher, or a property accessor.
+  _.iteratee = function(value, context, argCount) {
+    if (value == null) return _.identity;
+    if (_.isFunction(value)) return createCallback(value, context, argCount);
+    if (_.isObject(value)) return _.matches(value);
+    return _.property(value);
+  };
+
+  // Collection Functions
+  // --------------------
+
+  // The cornerstone, an `each` implementation, aka `forEach`.
+  // Handles raw objects in addition to array-likes. Treats all
+  // sparse array-likes as if they were dense.
+  _.each = _.forEach = function(obj, iteratee, context) {
+    if (obj == null) return obj;
+    iteratee = createCallback(iteratee, context);
+    var i, length = obj.length;
+    if (length === +length) {
+      for (i = 0; i < length; i++) {
+        iteratee(obj[i], i, obj);
+      }
+    } else {
+      var keys = _.keys(obj);
+      for (i = 0, length = keys.length; i < length; i++) {
+        iteratee(obj[keys[i]], keys[i], obj);
+      }
+    }
+    return obj;
+  };
+
+  // Return the results of applying the iteratee to each element.
+  _.map = _.collect = function(obj, iteratee, context) {
+    if (obj == null) return [];
+    iteratee = _.iteratee(iteratee, context);
+    var keys = obj.length !== +obj.length && _.keys(obj),
+        length = (keys || obj).length,
+        results = Array(length),
+        currentKey;
+    for (var index = 0; index < length; index++) {
+      currentKey = keys ? keys[index] : index;
+      results[index] = iteratee(obj[currentKey], currentKey, obj);
+    }
+    return results;
+  };
+
+  var reduceError = 'Reduce of empty array with no initial value';
+
+  // **Reduce** builds up a single result from a list of values, aka `inject`,
+  // or `foldl`.
+  _.reduce = _.foldl = _.inject = function(obj, iteratee, memo, context) {
+    if (obj == null) obj = [];
+    iteratee = createCallback(iteratee, context, 4);
+    var keys = obj.length !== +obj.length && _.keys(obj),
+        length = (keys || obj).length,
+        index = 0, currentKey;
+    if (arguments.length < 3) {
+      if (!length) throw new TypeError(reduceError);
+      memo = obj[keys ? keys[index++] : index++];
+    }
+    for (; index < length; index++) {
+      currentKey = keys ? keys[index] : index;
+      memo = iteratee(memo, obj[currentKey], currentKey, obj);
+    }
+    return memo;
+  };
+
+  // The right-associative version of reduce, also known as `foldr`.
+  _.reduceRight = _.foldr = function(obj, iteratee, memo, context) {
+    if (obj == null) obj = [];
+    iteratee = createCallback(iteratee, context, 4);
+    var keys = obj.length !== + obj.length && _.keys(obj),
+        index = (keys || obj).length,
+        currentKey;
+    if (arguments.length < 3) {
+      if (!index) throw new TypeError(reduceError);
+      memo = obj[keys ? keys[--index] : --index];
+    }
+    while (index--) {
+      currentKey = keys ? keys[index] : index;
+      memo = iteratee(memo, obj[currentKey], currentKey, obj);
+    }
+    return memo;
+  };
+
+  // Return the first value which passes a truth test. Aliased as `detect`.
+  _.find = _.detect = function(obj, predicate, context) {
+    var result;
+    predicate = _.iteratee(predicate, context);
+    _.some(obj, function(value, index, list) {
+      if (predicate(value, index, list)) {
+        result = value;
+        return true;
+      }
+    });
+    return result;
+  };
+
+  // Return all the elements that pass a truth test.
+  // Aliased as `select`.
+  _.filter = _.select = function(obj, predicate, context) {
+    var results = [];
+    if (obj == null) return results;
+    predicate = _.iteratee(predicate, context);
+    _.each(obj, function(value, index, list) {
+      if (predicate(value, index, list)) results.push(value);
+    });
+    return results;
+  };
+
+  // Return all the elements for which a truth test fails.
+  _.reject = function(obj, predicate, context) {
+    return _.filter(obj, _.negate(_.iteratee(predicate)), context);
+  };
+
+  // Determine whether all of the elements match a truth test.
+  // Aliased as `all`.
+  _.every = _.all = function(obj, predicate, context) {
+    if (obj == null) return true;
+    predicate = _.iteratee(predicate, context);
+    var keys = obj.length !== +obj.length && _.keys(obj),
+        length = (keys || obj).length,
+        index, currentKey;
+    for (index = 0; index < length; index++) {
+      currentKey = keys ? keys[index] : index;
+      if (!predicate(obj[currentKey], currentKey, obj)) return false;
+    }
+    return true;
+  };
+
+  // Determine if at least one element in the object matches a truth test.
+  // Aliased as `any`.
+  _.some = _.any = function(obj, predicate, context) {
+    if (obj == null) return false;
+    predicate = _.iteratee(predicate, context);
+    var keys = obj.length !== +obj.length && _.keys(obj),
+        length = (keys || obj).length,
+        index, currentKey;
+    for (index = 0; index < length; index++) {
+      currentKey = keys ? keys[index] : index;
+      if (predicate(obj[currentKey], currentKey, obj)) return true;
+    }
+    return false;
+  };
+
+  // Determine if the array or object contains a given value (using `===`).
+  // Aliased as `include`.
+  _.contains = _.include = function(obj, target) {
+    if (obj == null) return false;
+    if (obj.length !== +obj.length) obj = _.values(obj);
+    return _.indexOf(obj, target) >= 0;
+  };
+
+  // Invoke a method (with arguments) on every item in a collection.
+  _.invoke = function(obj, method) {
+    var args = slice.call(arguments, 2);
+    var isFunc = _.isFunction(method);
+    return _.map(obj, function(value) {
+      return (isFunc ? method : value[method]).apply(value, args);
+    });
+  };
+
+  // Convenience version of a common use case of `map`: fetching a property.
+  _.pluck = function(obj, key) {
+    return _.map(obj, _.property(key));
+  };
+
+  // Convenience version of a common use case of `filter`: selecting only objects
+  // containing specific `key:value` pairs.
+  _.where = function(obj, attrs) {
+    return _.filter(obj, _.matches(attrs));
+  };
+
+  // Convenience version of a common use case of `find`: getting the first object
+  // containing specific `key:value` pairs.
+  _.findWhere = function(obj, attrs) {
+    return _.find(obj, _.matches(attrs));
+  };
+
+  // Return the maximum element (or element-based computation).
+  _.max = function(obj, iteratee, context) {
+    var result = -Infinity, lastComputed = -Infinity,
+        value, computed;
+    if (iteratee == null && obj != null) {
+      obj = obj.length === +obj.length ? obj : _.values(obj);
+      for (var i = 0, length = obj.length; i < length; i++) {
+        value = obj[i];
+        if (value > result) {
+          result = value;
+        }
+      }
+    } else {
+      iteratee = _.iteratee(iteratee, context);
+      _.each(obj, function(value, index, list) {
+        computed = iteratee(value, index, list);
+        if (computed > lastComputed || computed === -Infinity && result === -Infinity) {
+          result = value;
+          lastComputed = computed;
+        }
+      });
+    }
+    return result;
+  };
+
+  // Return the minimum element (or element-based computation).
+  _.min = function(obj, iteratee, context) {
+    var result = Infinity, lastComputed = Infinity,
+        value, computed;
+    if (iteratee == null && obj != null) {
+      obj = obj.length === +obj.length ? obj : _.values(obj);
+      for (var i = 0, length = obj.length; i < length; i++) {
+        value = obj[i];
+        if (value < result) {
+          result = value;
+        }
+      }
+    } else {
+      iteratee = _.iteratee(iteratee, context);
+      _.each(obj, function(value, index, list) {
+        computed = iteratee(value, index, list);
+        if (computed < lastComputed || computed === Infinity && result === Infinity) {
+          result = value;
+          lastComputed = computed;
+        }
+      });
+    }
+    return result;
+  };
+
+  // Shuffle a collection, using the modern version of the
+  // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
+  _.shuffle = function(obj) {
+    var set = obj && obj.length === +obj.length ? obj : _.values(obj);
+    var length = set.length;
+    var shuffled = Array(length);
+    for (var index = 0, rand; index < length; index++) {
+      rand = _.random(0, index);
+      if (rand !== index) shuffled[index] = shuffled[rand];
+      shuffled[rand] = set[index];
+    }
+    return shuffled;
+  };
+
+  // Sample **n** random values from a collection.
+  // If **n** is not specified, returns a single random element.
+  // The internal `guard` argument allows it to work with `map`.
+  _.sample = function(obj, n, guard) {
+    if (n == null || guard) {
+      if (obj.length !== +obj.length) obj = _.values(obj);
+      return obj[_.random(obj.length - 1)];
+    }
+    return _.shuffle(obj).slice(0, Math.max(0, n));
+  };
+
+  // Sort the object's values by a criterion produced by an iteratee.
+  _.sortBy = function(obj, iteratee, context) {
+    iteratee = _.iteratee(iteratee, context);
+    return _.pluck(_.map(obj, function(value, index, list) {
+      return {
+        value: value,
+        index: index,
+        criteria: iteratee(value, index, list)
+      };
+    }).sort(function(left, right) {
+      var a = left.criteria;
+      var b = right.criteria;
+      if (a !== b) {
+        if (a > b || a === void 0) return 1;
+        if (a < b || b === void 0) return -1;
+      }
+      return left.index - right.index;
+    }), 'value');
+  };
+
+  // An internal function used for aggregate "group by" operations.
+  var group = function(behavior) {
+    return function(obj, iteratee, context) {
+      var result = {};
+      iteratee = _.iteratee(iteratee, context);
+      _.each(obj, function(value, index) {
+        var key = iteratee(value, index, obj);
+        behavior(result, value, key);
+      });
+      return result;
+    };
+  };
+
+  // Groups the object's values by a criterion. Pass either a string attribute
+  // to group by, or a function that returns the criterion.
+  _.groupBy = group(function(result, value, key) {
+    if (_.has(result, key)) result[key].push(value); else result[key] = [value];
+  });
+
+  // Indexes the object's values by a criterion, similar to `groupBy`, but for
+  // when you know that your index values will be unique.
+  _.indexBy = group(function(result, value, key) {
+    result[key] = value;
+  });
+
+  // Counts instances of an object that group by a certain criterion. Pass
+  // either a string attribute to count by, or a function that returns the
+  // criterion.
+  _.countBy = group(function(result, value, key) {
+    if (_.has(result, key)) result[key]++; else result[key] = 1;
+  });
+
+  // Use a comparator function to figure out the smallest index at which
+  // an object should be inserted so as to maintain order. Uses binary search.
+  _.sortedIndex = function(array, obj, iteratee, context) {
+    iteratee = _.iteratee(iteratee, context, 1);
+    var value = iteratee(obj);
+    var low = 0, high = array.length;
+    while (low < high) {
+      var mid = low + high >>> 1;
+      if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;
+    }
+    return low;
+  };
+
+  // Safely create a real, live array from anything iterable.
+  _.toArray = function(obj) {
+    if (!obj) return [];
+    if (_.isArray(obj)) return slice.call(obj);
+    if (obj.length === +obj.length) return _.map(obj, _.identity);
+    return _.values(obj);
+  };
+
+  // Return the number of elements in an object.
+  _.size = function(obj) {
+    if (obj == null) return 0;
+    return obj.length === +obj.length ? obj.length : _.keys(obj).length;
+  };
+
+  // Split a collection into two arrays: one whose elements all satisfy the given
+  // predicate, and one whose elements all do not satisfy the predicate.
+  _.partition = function(obj, predicate, context) {
+    predicate = _.iteratee(predicate, context);
+    var pass = [], fail = [];
+    _.each(obj, function(value, key, obj) {
+      (predicate(value, key, obj) ? pass : fail).push(value);
+    });
+    return [pass, fail];
+  };
+
+  // Array Functions
+  // ---------------
+
+  // Get the first element of an array. Passing **n** will return the first N
+  // values in the array. Aliased as `head` and `take`. The **guard** check
+  // allows it to work with `_.map`.
+  _.first = _.head = _.take = function(array, n, guard) {
+    if (array == null) return void 0;
+    if (n == null || guard) return array[0];
+    if (n < 0) return [];
+    return slice.call(array, 0, n);
+  };
+
+  // Returns everything but the last entry of the array. Especially useful on
+  // the arguments object. Passing **n** will return all the values in
+  // the array, excluding the last N. The **guard** check allows it to work with
+  // `_.map`.
+  _.initial = function(array, n, guard) {
+    return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));
+  };
+
+  // Get the last element of an array. Passing **n** will return the last N
+  // values in the array. The **guard** check allows it to work with `_.map`.
+  _.last = function(array, n, guard) {
+    if (array == null) return void 0;
+    if (n == null || guard) return array[array.length - 1];
+    return slice.call(array, Math.max(array.length - n, 0));
+  };
+
+  // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
+  // Especially useful on the arguments object. Passing an **n** will return
+  // the rest N values in the array. The **guard**
+  // check allows it to work with `_.map`.
+  _.rest = _.tail = _.drop = function(array, n, guard) {
+    return slice.call(array, n == null || guard ? 1 : n);
+  };
+
+  // Trim out all falsy values from an array.
+  _.compact = function(array) {
+    return _.filter(array, _.identity);
+  };
+
+  // Internal implementation of a recursive `flatten` function.
+  var flatten = function(input, shallow, strict, output) {
+    if (shallow && _.every(input, _.isArray)) {
+      return concat.apply(output, input);
+    }
+    for (var i = 0, length = input.length; i < length; i++) {
+      var value = input[i];
+      if (!_.isArray(value) && !_.isArguments(value)) {
+        if (!strict) output.push(value);
+      } else if (shallow) {
+        push.apply(output, value);
+      } else {
+        flatten(value, shallow, strict, output);
+      }
+    }
+    return output;
+  };
+
+  // Flatten out an array, either recursively (by default), or just one level.
+  _.flatten = function(array, shallow) {
+    return flatten(array, shallow, false, []);
+  };
+
+  // Return a version of the array that does not contain the specified value(s).
+  _.without = function(array) {
+    return _.difference(array, slice.call(arguments, 1));
+  };
+
+  // Produce a duplicate-free version of the array. If the array has already
+  // been sorted, you have the option of using a faster algorithm.
+  // Aliased as `unique`.
+  _.uniq = _.unique = function(array, isSorted, iteratee, context) {
+    if (array == null) return [];
+    if (!_.isBoolean(isSorted)) {
+      context = iteratee;
+      iteratee = isSorted;
+      isSorted = false;
+    }
+    if (iteratee != null) iteratee = _.iteratee(iteratee, context);
+    var result = [];
+    var seen = [];
+    for (var i = 0, length = array.length; i < length; i++) {
+      var value = array[i];
+      if (isSorted) {
+        if (!i || seen !== value) result.push(value);
+        seen = value;
+      } else if (iteratee) {
+        var computed = iteratee(value, i, array);
+        if (_.indexOf(seen, computed) < 0) {
+          seen.push(computed);
+          result.push(value);
+        }
+      } else if (_.indexOf(result, value) < 0) {
+        result.push(value);
+      }
+    }
+    return result;
+  };
+
+  // Produce an array that contains the union: each distinct element from all of
+  // the passed-in arrays.
+  _.union = function() {
+    return _.uniq(flatten(arguments, true, true, []));
+  };
+
+  // Produce an array that contains every item shared between all the
+  // passed-in arrays.
+  _.intersection = function(array) {
+    if (array == null) return [];
+    var result = [];
+    var argsLength = arguments.length;
+    for (var i = 0, length = array.length; i < length; i++) {
+      var item = array[i];
+      if (_.contains(result, item)) continue;
+      for (var j = 1; j < argsLength; j++) {
+        if (!_.contains(arguments[j], item)) break;
+      }
+      if (j === argsLength) result.push(item);
+    }
+    return result;
+  };
+
+  // Take the difference between one array and a number of other arrays.
+  // Only the elements present in just the first array will remain.
+  _.difference = function(array) {
+    var rest = flatten(slice.call(arguments, 1), true, true, []);
+    return _.filter(array, function(value){
+      return !_.contains(rest, value);
+    });
+  };
+
+  // Zip together multiple lists into a single array -- elements that share
+  // an index go together.
+  _.zip = function(array) {
+    if (array == null) return [];
+    var length = _.max(arguments, 'length').length;
+    var results = Array(length);
+    for (var i = 0; i < length; i++) {
+      results[i] = _.pluck(arguments, i);
+    }
+    return results;
+  };
+
+  // Converts lists into objects. Pass either a single array of `[key, value]`
+  // pairs, or two parallel arrays of the same length -- one of keys, and one of
+  // the corresponding values.
+  _.object = function(list, values) {
+    if (list == null) return {};
+    var result = {};
+    for (var i = 0, length = list.length; i < length; i++) {
+      if (values) {
+        result[list[i]] = values[i];
+      } else {
+        result[list[i][0]] = list[i][1];
+      }
+    }
+    return result;
+  };
+
+  // Return the position of the first occurrence of an item in an array,
+  // or -1 if the item is not included in the array.
+  // If the array is large and already in sort order, pass `true`
+  // for **isSorted** to use binary search.
+  _.indexOf = function(array, item, isSorted) {
+    if (array == null) return -1;
+    var i = 0, length = array.length;
+    if (isSorted) {
+      if (typeof isSorted == 'number') {
+        i = isSorted < 0 ? Math.max(0, length + isSorted) : isSorted;
+      } else {
+        i = _.sortedIndex(array, item);
+        return array[i] === item ? i : -1;
+      }
+    }
+    for (; i < length; i++) if (array[i] === item) return i;
+    return -1;
+  };
+
+  _.lastIndexOf = function(array, item, from) {
+    if (array == null) return -1;
+    var idx = array.length;
+    if (typeof from == 'number') {
+      idx = from < 0 ? idx + from + 1 : Math.min(idx, from + 1);
+    }
+    while (--idx >= 0) if (array[idx] === item) return idx;
+    return -1;
+  };
+
+  // Generate an integer Array containing an arithmetic progression. A port of
+  // the native Python `range()` function. See
+  // [the Python documentation](http://docs.python.org/library/functions.html#range).
+  _.range = function(start, stop, step) {
+    if (arguments.length <= 1) {
+      stop = start || 0;
+      start = 0;
+    }
+    step = step || 1;
+
+    var length = Math.max(Math.ceil((stop - start) / step), 0);
+    var range = Array(length);
+
+    for (var idx = 0; idx < length; idx++, start += step) {
+      range[idx] = start;
+    }
+
+    return range;
+  };
+
+  // Function (ahem) Functions
+  // ------------------
+
+  // Reusable constructor function for prototype setting.
+  var Ctor = function(){};
+
+  // Create a function bound to a given object (assigning `this`, and arguments,
+  // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
+  // available.
+  _.bind = function(func, context) {
+    var args, bound;
+    if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
+    if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');
+    args = slice.call(arguments, 2);
+    bound = function() {
+      if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
+      Ctor.prototype = func.prototype;
+      var self = new Ctor;
+      Ctor.prototype = null;
+      var result = func.apply(self, args.concat(slice.call(arguments)));
+      if (_.isObject(result)) return result;
+      return self;
+    };
+    return bound;
+  };
+
+  // Partially apply a function by creating a version that has had some of its
+  // arguments pre-filled, without changing its dynamic `this` context. _ acts
+  // as a placeholder, allowing any combination of arguments to be pre-filled.
+  _.partial = function(func) {
+    var boundArgs = slice.call(arguments, 1);
+    return function() {
+      var position = 0;
+      var args = boundArgs.slice();
+      for (var i = 0, length = args.length; i < length; i++) {
+        if (args[i] === _) args[i] = arguments[position++];
+      }
+      while (position < arguments.length) args.push(arguments[position++]);
+      return func.apply(this, args);
+    };
+  };
+
+  // Bind a number of an object's methods to that object. Remaining arguments
+  // are the method names to be bound. Useful for ensuring that all callbacks
+  // defined on an object belong to it.
+  _.bindAll = function(obj) {
+    var i, length = arguments.length, key;
+    if (length <= 1) throw new Error('bindAll must be passed function names');
+    for (i = 1; i < length; i++) {
+      key = arguments[i];
+      obj[key] = _.bind(obj[key], obj);
+    }
+    return obj;
+  };
+
+  // Memoize an expensive function by storing its results.
+  _.memoize = function(func, hasher) {
+    var memoize = function(key) {
+      var cache = memoize.cache;
+      var address = hasher ? hasher.apply(this, arguments) : key;
+      if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);
+      return cache[address];
+    };
+    memoize.cache = {};
+    return memoize;
+  };
+
+  // Delays a function for the given number of milliseconds, and then calls
+  // it with the arguments supplied.
+  _.delay = function(func, wait) {
+    var args = slice.call(arguments, 2);
+    return setTimeout(function(){
+      return func.apply(null, args);
+    }, wait);
+  };
+
+  // Defers a function, scheduling it to run after the current call stack has
+  // cleared.
+  _.defer = function(func) {
+    return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
+  };
+
+  // Returns a function, that, when invoked, will only be triggered at most once
+  // during a given window of time. Normally, the throttled function will run
+  // as much as it can, without ever going more than once per `wait` duration;
+  // but if you'd like to disable the execution on the leading edge, pass
+  // `{leading: false}`. To disable execution on the trailing edge, ditto.
+  _.throttle = function(func, wait, options) {
+    var context, args, result;
+    var timeout = null;
+    var previous = 0;
+    if (!options) options = {};
+    var later = function() {
+      previous = options.leading === false ? 0 : _.now();
+      timeout = null;
+      result = func.apply(context, args);
+      if (!timeout) context = args = null;
+    };
+    return function() {
+      var now = _.now();
+      if (!previous && options.leading === false) previous = now;
+      var remaining = wait - (now - previous);
+      context = this;
+      args = arguments;
+      if (remaining <= 0 || remaining > wait) {
+        clearTimeout(timeout);
+        timeout = null;
+        previous = now;
+        result = func.apply(context, args);
+        if (!timeout) context = args = null;
+      } else if (!timeout && options.trailing !== false) {
+        timeout = setTimeout(later, remaining);
+      }
+      return result;
+    };
+  };
+
+  // Returns a function, that, as long as it continues to be invoked, will not
+  // be triggered. The function will be called after it stops being called for
+  // N milliseconds. If `immediate` is passed, trigger the function on the
+  // leading edge, instead of the trailing.
+  _.debounce = function(func, wait, immediate) {
+    var timeout, args, context, timestamp, result;
+
+    var later = function() {
+      var last = _.now() - timestamp;
+
+      if (last < wait && last > 0) {
+        timeout = setTimeout(later, wait - last);
+      } else {
+        timeout = null;
+        if (!immediate) {
+          result = func.apply(context, args);
+          if (!timeout) context = args = null;
+        }
+      }
+    };
+
+    return function() {
+      context = this;
+      args = arguments;
+      timestamp = _.now();
+      var callNow = immediate && !timeout;
+      if (!timeout) timeout = setTimeout(later, wait);
+      if (callNow) {
+        result = func.apply(context, args);
+        context = args = null;
+      }
+
+      return result;
+    };
+  };
+
+  // Returns the first function passed as an argument to the second,
+  // allowing you to adjust arguments, run code before and after, and
+  // conditionally execute the original function.
+  _.wrap = function(func, wrapper) {
+    return _.partial(wrapper, func);
+  };
+
+  // Returns a negated version of the passed-in predicate.
+  _.negate = function(predicate) {
+    return function() {
+      return !predicate.apply(this, arguments);
+    };
+  };
+
+  // Returns a function that is the composition of a list of functions, each
+  // consuming the return value of the function that follows.
+  _.compose = function() {
+    var args = arguments;
+    var start = args.length - 1;
+    return function() {
+      var i = start;
+      var result = args[start].apply(this, arguments);
+      while (i--) result = args[i].call(this, result);
+      return result;
+    };
+  };
+
+  // Returns a function that will only be executed after being called N times.
+  _.after = function(times, func) {
+    return function() {
+      if (--times < 1) {
+        return func.apply(this, arguments);
+      }
+    };
+  };
+
+  // Returns a function that will only be executed before being called N times.
+  _.before = function(times, func) {
+    var memo;
+    return function() {
+      if (--times > 0) {
+        memo = func.apply(this, arguments);
+      } else {
+        func = null;
+      }
+      return memo;
+    };
+  };
+
+  // Returns a function that will be executed at most one time, no matter how
+  // often you call it. Useful for lazy initialization.
+  _.once = _.partial(_.before, 2);
+
+  // Object Functions
+  // ----------------
+
+  // Retrieve the names of an object's properties.
+  // Delegates to **ECMAScript 5**'s native `Object.keys`
+  _.keys = function(obj) {
+    if (!_.isObject(obj)) return [];
+    if (nativeKeys) return nativeKeys(obj);
+    var keys = [];
+    for (var key in obj) if (_.has(obj, key)) keys.push(key);
+    return keys;
+  };
+
+  // Retrieve the values of an object's properties.
+  _.values = function(obj) {
+    var keys = _.keys(obj);
+    var length = keys.length;
+    var values = Array(length);
+    for (var i = 0; i < length; i++) {
+      values[i] = obj[keys[i]];
+    }
+    return values;
+  };
+
+  // Convert an object into a list of `[key, value]` pairs.
+  _.pairs = function(obj) {
+    var keys = _.keys(obj);
+    var length = keys.length;
+    var pairs = Array(length);
+    for (var i = 0; i < length; i++) {
+      pairs[i] = [keys[i], obj[keys[i]]];
+    }
+    return pairs;
+  };
+
+  // Invert the keys and values of an object. The values must be serializable.
+  _.invert = function(obj) {
+    var result = {};
+    var keys = _.keys(obj);
+    for (var i = 0, length = keys.length; i < length; i++) {
+      result[obj[keys[i]]] = keys[i];
+    }
+    return result;
+  };
+
+  // Return a sorted list of the function names available on the object.
+  // Aliased as `methods`
+  _.functions = _.methods = function(obj) {
+    var names = [];
+    for (var key in obj) {
+      if (_.isFunction(obj[key])) names.push(key);
+    }
+    return names.sort();
+  };
+
+  // Extend a given object with all the properties in passed-in object(s).
+  _.extend = function(obj) {
+    if (!_.isObject(obj)) return obj;
+    var source, prop;
+    for (var i = 1, length = arguments.length; i < length; i++) {
+      source = arguments[i];
+      for (prop in source) {
+        if (hasOwnProperty.call(source, prop)) {
+            obj[prop] = source[prop];
+        }
+      }
+    }
+    return obj;
+  };
+
+  // Return a copy of the object only containing the whitelisted properties.
+  _.pick = function(obj, iteratee, context) {
+    var result = {}, key;
+    if (obj == null) return result;
+    if (_.isFunction(iteratee)) {
+      iteratee = createCallback(iteratee, context);
+      for (key in obj) {
+        var value = obj[key];
+        if (iteratee(value, key, obj)) result[key] = value;
+      }
+    } else {
+      var keys = concat.apply([], slice.call(arguments, 1));
+      obj = new Object(obj);
+      for (var i = 0, length = keys.length; i < length; i++) {
+        key = keys[i];
+        if (key in obj) result[key] = obj[key];
+      }
+    }
+    return result;
+  };
+
+   // Return a copy of the object without the blacklisted properties.
+  _.omit = function(obj, iteratee, context) {
+    if (_.isFunction(iteratee)) {
+      iteratee = _.negate(iteratee);
+    } else {
+      var keys = _.map(concat.apply([], slice.call(arguments, 1)), String);
+      iteratee = function(value, key) {
+        return !_.contains(keys, key);
+      };
+    }
+    return _.pick(obj, iteratee, context);
+  };
+
+  // Fill in a given object with default properties.
+  _.defaults = function(obj) {
+    if (!_.isObject(obj)) return obj;
+    for (var i = 1, length = arguments.length; i < length; i++) {
+      var source = arguments[i];
+      for (var prop in source) {
+        if (obj[prop] === void 0) obj[prop] = source[prop];
+      }
+    }
+    return obj;
+  };
+
+  // Create a (shallow-cloned) duplicate of an object.
+  _.clone = function(obj) {
+    if (!_.isObject(obj)) return obj;
+    return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
+  };
+
+  // Invokes interceptor with the obj, and then returns obj.
+  // The primary purpose of this method is to "tap into" a method chain, in
+  // order to perform operations on intermediate results within the chain.
+  _.tap = function(obj, interceptor) {
+    interceptor(obj);
+    return obj;
+  };
+
+  // Internal recursive comparison function for `isEqual`.
+  var eq = function(a, b, aStack, bStack) {
+    // Identical objects are equal. `0 === -0`, but they aren't identical.
+    // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
+    if (a === b) return a !== 0 || 1 / a === 1 / b;
+    // A strict comparison is necessary because `null == undefined`.
+    if (a == null || b == null) return a === b;
+    // Unwrap any wrapped objects.
+    if (a instanceof _) a = a._wrapped;
+    if (b instanceof _) b = b._wrapped;
+    // Compare `[[Class]]` names.
+    var className = toString.call(a);
+    if (className !== toString.call(b)) return false;
+    switch (className) {
+      // Strings, numbers, regular expressions, dates, and booleans are compared by value.
+      case '[object RegExp]':
+      // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
+      case '[object String]':
+        // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
+        // equivalent to `new String("5")`.
+        return '' + a === '' + b;
+      case '[object Number]':
+        // `NaN`s are equivalent, but non-reflexive.
+        // Object(NaN) is equivalent to NaN
+        if (+a !== +a) return +b !== +b;
+        // An `egal` comparison is performed for other numeric values.
+        return +a === 0 ? 1 / +a === 1 / b : +a === +b;
+      case '[object Date]':
+      case '[object Boolean]':
+        // Coerce dates and booleans to numeric primitive values. Dates are compared by their
+        // millisecond representations. Note that invalid dates with millisecond representations
+        // of `NaN` are not equivalent.
+        return +a === +b;
+    }
+    if (typeof a != 'object' || typeof b != 'object') return false;
+    // Assume equality for cyclic structures. The algorithm for detecting cyclic
+    // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
+    var length = aStack.length;
+    while (length--) {
+      // Linear search. Performance is inversely proportional to the number of
+      // unique nested structures.
+      if (aStack[length] === a) return bStack[length] === b;
+    }
+    // Objects with different constructors are not equivalent, but `Object`s
+    // from different frames are.
+    var aCtor = a.constructor, bCtor = b.constructor;
+    if (
+      aCtor !== bCtor &&
+      // Handle Object.create(x) cases
+      'constructor' in a && 'constructor' in b &&
+      !(_.isFunction(aCtor) && aCtor instanceof aCtor &&
+        _.isFunction(bCtor) && bCtor instanceof bCtor)
+    ) {
+      return false;
+    }
+    // Add the first object to the stack of traversed objects.
+    aStack.push(a);
+    bStack.push(b);
+    var size, result;
+    // Recursively compare objects and arrays.
+    if (className === '[object Array]') {
+      // Compare array lengths to determine if a deep comparison is necessary.
+      size = a.length;
+      result = size === b.length;
+      if (result) {
+        // Deep compare the contents, ignoring non-numeric properties.
+        while (size--) {
+          if (!(result = eq(a[size], b[size], aStack, bStack))) break;
+        }
+      }
+    } else {
+      // Deep compare objects.
+      var keys = _.keys(a), key;
+      size = keys.length;
+      // Ensure that both objects contain the same number of properties before comparing deep equality.
+      result = _.keys(b).length === size;
+      if (result) {
+        while (size--) {
+          // Deep compare each member
+          key = keys[size];
+          if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
+        }
+      }
+    }
+    // Remove the first object from the stack of traversed objects.
+    aStack.pop();
+    bStack.pop();
+    return result;
+  };
+
+  // Perform a deep comparison to check if two objects are equal.
+  _.isEqual = function(a, b) {
+    return eq(a, b, [], []);
+  };
+
+  // Is a given array, string, or object empty?
+  // An "empty" object has no enumerable own-properties.
+  _.isEmpty = function(obj) {
+    if (obj == null) return true;
+    if (_.isArray(obj) || _.isString(obj) || _.isArguments(obj)) return obj.length === 0;
+    for (var key in obj) if (_.has(obj, key)) return false;
+    return true;
+  };
+
+  // Is a given value a DOM element?
+  _.isElement = function(obj) {
+    return !!(obj && obj.nodeType === 1);
+  };
+
+  // Is a given value an array?
+  // Delegates to ECMA5's native Array.isArray
+  _.isArray = nativeIsArray || function(obj) {
+    return toString.call(obj) === '[object Array]';
+  };
+
+  // Is a given variable an object?
+  _.isObject = function(obj) {
+    var type = typeof obj;
+    return type === 'function' || type === 'object' && !!obj;
+  };
+
+  // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
+  _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
+    _['is' + name] = function(obj) {
+      return toString.call(obj) === '[object ' + name + ']';
+    };
+  });
+
+  // Define a fallback version of the method in browsers (ahem, IE), where
+  // there isn't any inspectable "Arguments" type.
+  if (!_.isArguments(arguments)) {
+    _.isArguments = function(obj) {
+      return _.has(obj, 'callee');
+    };
+  }
+
+  // Optimize `isFunction` if appropriate. Work around an IE 11 bug.
+  if (typeof /./ !== 'function') {
+    _.isFunction = function(obj) {
+      return typeof obj == 'function' || false;
+    };
+  }
+
+  // Is a given object a finite number?
+  _.isFinite = function(obj) {
+    return isFinite(obj) && !isNaN(parseFloat(obj));
+  };
+
+  // Is the given value `NaN`? (NaN is the only number which does not equal itself).
+  _.isNaN = function(obj) {
+    return _.isNumber(obj) && obj !== +obj;
+  };
+
+  // Is a given value a boolean?
+  _.isBoolean = function(obj) {
+    return obj === true || obj === false || toString.call(obj) === '[object Boolean]';
+  };
+
+  // Is a given value equal to null?
+  _.isNull = function(obj) {
+    return obj === null;
+  };
+
+  // Is a given variable undefined?
+  _.isUndefined = function(obj) {
+    return obj === void 0;
+  };
+
+  // Shortcut function for checking if an object has a given property directly
+  // on itself (in other words, not on a prototype).
+  _.has = function(obj, key) {
+    return obj != null && hasOwnProperty.call(obj, key);
+  };
+
+  // Utility Functions
+  // -----------------
+
+  // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
+  // previous owner. Returns a reference to the Underscore object.
+  _.noConflict = function() {
+    root._ = previousUnderscore;
+    return this;
+  };
+
+  // Keep the identity function around for default iteratees.
+  _.identity = function(value) {
+    return value;
+  };
+
+  _.constant = function(value) {
+    return function() {
+      return value;
+    };
+  };
+
+  _.noop = function(){};
+
+  _.property = function(key) {
+    return function(obj) {
+      return obj[key];
+    };
+  };
+
+  // Returns a predicate for checking whether an object has a given set of `key:value` pairs.
+  _.matches = function(attrs) {
+    var pairs = _.pairs(attrs), length = pairs.length;
+    return function(obj) {
+      if (obj == null) return !length;
+      obj = new Object(obj);
+      for (var i = 0; i < length; i++) {
+        var pair = pairs[i], key = pair[0];
+        if (pair[1] !== obj[key] || !(key in obj)) return false;
+      }
+      return true;
+    };
+  };
+
+  // Run a function **n** times.
+  _.times = function(n, iteratee, context) {
+    var accum = Array(Math.max(0, n));
+    iteratee = createCallback(iteratee, context, 1);
+    for (var i = 0; i < n; i++) accum[i] = iteratee(i);
+    return accum;
+  };
+
+  // Return a random integer between min and max (inclusive).
+  _.random = function(min, max) {
+    if (max == null) {
+      max = min;
+      min = 0;
+    }
+    return min + Math.floor(Math.random() * (max - min + 1));
+  };
+
+  // A (possibly faster) way to get the current timestamp as an integer.
+  _.now = Date.now || function() {
+    return new Date().getTime();
+  };
+
+   // List of HTML entities for escaping.
+  var escapeMap = {
+    '&': '&amp;',
+    '<': '&lt;',
+    '>': '&gt;',
+    '"': '&quot;',
+    "'": '&#x27;',
+    '`': '&#x60;'
+  };
+  var unescapeMap = _.invert(escapeMap);
+
+  // Functions for escaping and unescaping strings to/from HTML interpolation.
+  var createEscaper = function(map) {
+    var escaper = function(match) {
+      return map[match];
+    };
+    // Regexes for identifying a key that needs to be escaped
+    var source = '(?:' + _.keys(map).join('|') + ')';
+    var testRegexp = RegExp(source);
+    var replaceRegexp = RegExp(source, 'g');
+    return function(string) {
+      string = string == null ? '' : '' + string;
+      return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;
+    };
+  };
+  _.escape = createEscaper(escapeMap);
+  _.unescape = createEscaper(unescapeMap);
+
+  // If the value of the named `property` is a function then invoke it with the
+  // `object` as context; otherwise, return it.
+  _.result = function(object, property) {
+    if (object == null) return void 0;
+    var value = object[property];
+    return _.isFunction(value) ? object[property]() : value;
+  };
+
+  // Generate a unique integer id (unique within the entire client session).
+  // Useful for temporary DOM ids.
+  var idCounter = 0;
+  _.uniqueId = function(prefix) {
+    var id = ++idCounter + '';
+    return prefix ? prefix + id : id;
+  };
+
+  // By default, Underscore uses ERB-style template delimiters, change the
+  // following template settings to use alternative delimiters.
+  _.templateSettings = {
+    evaluate    : /<%([\s\S]+?)%>/g,
+    interpolate : /<%=([\s\S]+?)%>/g,
+    escape      : /<%-([\s\S]+?)%>/g
+  };
+
+  // When customizing `templateSettings`, if you don't want to define an
+  // interpolation, evaluation or escaping regex, we need one that is
+  // guaranteed not to match.
+  var noMatch = /(.)^/;
+
+  // Certain characters need to be escaped so that they can be put into a
+  // string literal.
+  var escapes = {
+    "'":      "'",
+    '\\':     '\\',
+    '\r':     'r',
+    '\n':     'n',
+    '\u2028': 'u2028',
+    '\u2029': 'u2029'
+  };
+
+  var escaper = /\\|'|\r|\n|\u2028|\u2029/g;
+
+  var escapeChar = function(match) {
+    return '\\' + escapes[match];
+  };
+
+  // JavaScript micro-templating, similar to John Resig's implementation.
+  // Underscore templating handles arbitrary delimiters, preserves whitespace,
+  // and correctly escapes quotes within interpolated code.
+  // NB: `oldSettings` only exists for backwards compatibility.
+  _.template = function(text, settings, oldSettings) {
+    if (!settings && oldSettings) settings = oldSettings;
+    settings = _.defaults({}, settings, _.templateSettings);
+
+    // Combine delimiters into one regular expression via alternation.
+    var matcher = RegExp([
+      (settings.escape || noMatch).source,
+      (settings.interpolate || noMatch).source,
+      (settings.evaluate || noMatch).source
+    ].join('|') + '|$', 'g');
+
+    // Compile the template source, escaping string literals appropriately.
+    var index = 0;
+    var source = "__p+='";
+    text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
+      source += text.slice(index, offset).replace(escaper, escapeChar);
+      index = offset + match.length;
+
+      if (escape) {
+        source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
+      } else if (interpolate) {
+        source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
+      } else if (evaluate) {
+        source += "';\n" + evaluate + "\n__p+='";
+      }
+
+      // Adobe VMs need the match returned to produce the correct offest.
+      return match;
+    });
+    source += "';\n";
+
+    // If a variable is not specified, place data values in local scope.
+    if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
+
+    source = "var __t,__p='',__j=Array.prototype.join," +
+      "print=function(){__p+=__j.call(arguments,'');};\n" +
+      source + 'return __p;\n';
+
+    try {
+      var render = new Function(settings.variable || 'obj', '_', source);
+    } catch (e) {
+      e.source = source;
+      throw e;
+    }
+
+    var template = function(data) {
+      return render.call(this, data, _);
+    };
+
+    // Provide the compiled source as a convenience for precompilation.
+    var argument = settings.variable || 'obj';
+    template.source = 'function(' + argument + '){\n' + source + '}';
+
+    return template;
+  };
+
+  // Add a "chain" function. Start chaining a wrapped Underscore object.
+  _.chain = function(obj) {
+    var instance = _(obj);
+    instance._chain = true;
+    return instance;
+  };
+
+  // OOP
+  // ---------------
+  // If Underscore is called as a function, it returns a wrapped object that
+  // can be used OO-style. This wrapper holds altered versions of all the
+  // underscore functions. Wrapped objects may be chained.
+
+  // Helper function to continue chaining intermediate results.
+  var result = function(obj) {
+    return this._chain ? _(obj).chain() : obj;
+  };
+
+  // Add your own custom functions to the Underscore object.
+  _.mixin = function(obj) {
+    _.each(_.functions(obj), function(name) {
+      var func = _[name] = obj[name];
+      _.prototype[name] = function() {
+        var args = [this._wrapped];
+        push.apply(args, arguments);
+        return result.call(this, func.apply(_, args));
+      };
+    });
+  };
+
+  // Add all of the Underscore functions to the wrapper object.
+  _.mixin(_);
+
+  // Add all mutator Array functions to the wrapper.
+  _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
+    var method = ArrayProto[name];
+    _.prototype[name] = function() {
+      var obj = this._wrapped;
+      method.apply(obj, arguments);
+      if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];
+      return result.call(this, obj);
+    };
+  });
+
+  // Add all accessor Array functions to the wrapper.
+  _.each(['concat', 'join', 'slice'], function(name) {
+    var method = ArrayProto[name];
+    _.prototype[name] = function() {
+      return result.call(this, method.apply(this._wrapped, arguments));
+    };
+  });
+
+  // Extracts the result from a wrapped and chained object.
+  _.prototype.value = function() {
+    return this._wrapped;
+  };
+
+  // AMD registration happens at the end for compatibility with AMD loaders
+  // that may not enforce next-turn semantics on modules. Even though general
+  // practice for AMD registration is to be anonymous, underscore registers
+  // as a named module because, like jQuery, it is a base library that is
+  // popular enough to be bundled in a third party lib, but not be part of
+  // an AMD load request. Those cases could generate an error when an
+  // anonymous define() is called outside of a loader request.
+  if (typeof define === 'function' && define.amd) {
+    define('underscore', [], function() {
+      return _;
+    });
+  }
+}.call(this));

http://git-wip-us.apache.org/repos/asf/ambari/blob/cd6398a1/contrib/views/storm/src/main/resources/libs/other/arbor-graphics.js
----------------------------------------------------------------------
diff --git a/contrib/views/storm/src/main/resources/libs/other/arbor-graphics.js b/contrib/views/storm/src/main/resources/libs/other/arbor-graphics.js
new file mode 100644
index 0000000..9ce0975
--- /dev/null
+++ b/contrib/views/storm/src/main/resources/libs/other/arbor-graphics.js
@@ -0,0 +1,51 @@
+//
+//  arbor-graphics.js
+//  canvas fructose
+//
+//  Copyright (c) 2014 Samizdat Drafting Co.
+//
+//  Permission is hereby granted, free of charge, to any person
+//  obtaining a copy of this software and associated documentation
+//  files (the "Software"), to deal in the Software without
+//  restriction, including without limitation the rights to use,
+//  copy, modify, merge, publish, distribute, sublicense, and/or sell
+//  copies of the Software, and to permit persons to whom the
+//  Software is furnished to do so, subject to the following
+//  conditions:
+//
+//  The above copyright notice and this permission notice shall be
+//  included in all copies or substantial portions of the Software.
+//
+//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+//  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+//  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+//  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+//  HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+//  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+//  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+//  OTHER DEALINGS IN THE SOFTWARE.
+//
+
+(function($){
+
+  /*        etc.js */  var trace=function(msg){if(typeof(window)=="undefined"||!window.console){return}var len=arguments.length;var args=[];for(var i=0;i<len;i++){args.push("arguments["+i+"]")}eval("console.log("+args.join(",")+")")};var dirname=function(a){var b=a.replace(/^\/?(.*?)\/?$/,"$1").split("/");b.pop();return"/"+b.join("/")};var basename=function(b){var c=b.replace(/^\/?(.*?)\/?$/,"$1").split("/");var a=c.pop();if(a==""){return null}else{return a}};var _ordinalize_re=/(\d)(?=(\d\d\d)+(?!\d))/g;var ordinalize=function(a){var b=""+a;if(a<11000){b=(""+a).replace(_ordinalize_re,"$1,")}else{if(a<1000000){b=Math.floor(a/1000)+"k"}else{if(a<1000000000){b=(""+Math.floor(a/1000)).replace(_ordinalize_re,"$1,")+"m"}}}return b};var nano=function(a,b){return a.replace(/\{([\w\-\.]*)}/g,function(f,c){var d=c.split("."),e=b[d.shift()];$.each(d,function(){if(e.hasOwnProperty(this)){e=e[this]}else{e=f}});return e})};var objcopy=function(a){if(a===undefined){return undefined}if(a===null){r
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+  /*     colors.js */  var Colors=(function(){var f=/#[0-9a-f]{6}/i;var b=/#(..)(..)(..)/;var c=function(h){var g=h.toString(16);return(g.length==2)?g:"0"+g};var a=function(g){return parseInt(g,16)};var d=function(g){if(!g||typeof g!="object"){return false}var h=objkeys(g).sort().join("");if(h=="abgr"){return true}};var e={CSS:{aliceblue:"#f0f8ff",antiquewhite:"#faebd7",aqua:"#00ffff",aquamarine:"#7fffd4",azure:"#f0ffff",beige:"#f5f5dc",bisque:"#ffe4c4",black:"#000000",blanchedalmond:"#ffebcd",blue:"#0000ff",blueviolet:"#8a2be2",brown:"#a52a2a",burlywood:"#deb887",cadetblue:"#5f9ea0",chartreuse:"#7fff00",chocolate:"#d2691e",coral:"#ff7f50",cornflowerblue:"#6495ed",cornsilk:"#fff8dc",crimson:"#dc143c",cyan:"#00ffff",darkblue:"#00008b",darkcyan:"#008b8b",darkgoldenrod:"#b8860b",darkgray:"#a9a9a9",darkgrey:"#a9a9a9",darkgreen:"#006400",darkkhaki:"#bdb76b",darkmagenta:"#8b008b",darkolivegreen:"#556b2f",darkorange:"#ff8c00",darkorchid:"#9932cc",darkred:"#8b0000",darksalmon:"#e9967a",dark
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 grey:"#708090",snow:"#fffafa",springgreen:"#00ff7f",steelblue:"#4682b4",tan:"#d2b48c",teal:"#008080",thistle:"#d8bfd8",tomato:"#ff6347",turquoise:"#40e0d0",violet:"#ee82ee",wheat:"#f5deb3",white:"#ffffff",whitesmoke:"#f5f5f5",yellow:"#ffff00",yellowgreen:"#9acd32"},decode:function(h){var g=arguments.length;for(var l=g-1;l>=0;l--){if(arguments[l]===undefined){g--}}var k=arguments;if(!h){return null}if(g==1&&d(h)){return h}var j=null;if(typeof h=="string"){var o=1;if(g==2){o=k[1]}var n=e.CSS[h.toLowerCase()];if(n!==undefined){h=n}var m=h.match(f);if(m){vals=h.match(b);if(!vals||!vals.length||vals.length!=4){return null}j={r:a(vals[1]),g:a(vals[2]),b:a(vals[3]),a:o}}}else{if(typeof h=="number"){if(g>=3){j={r:k[0],g:k[1],b:k[2],a:1};if(g>=4){j.a*=k[3]}}else{if(g>=1){j={r:k[0],g:k[0],b:k[0],a:1};if(g==2){j.a*=k[1]}}}}}return j},validate:function(g){if(!g||typeof g!="string"){return false}if(e.CSS[g.toLowerCase()]!==undefined){return true}if(g.match(f)){return true}return false},mix:funct
 ion(h,g,k){var j=e.decode(h);var i=e.decode(g)},blend:function(g,j){j=(j!==undefined)?Math.max(0,Math.min(1,j)):1;var h=e.decode(g);if(!h){return null}if(j==1){return g}var h=g;if(typeof g=="string"){h=e.decode(g)}var i=objcopy(h);i.a*=j;return nano("rgba({r},{g},{b},{a})",i)},encode:function(g){if(!d(g)){g=e.decode(g);if(!d(g)){return null}}if(g.a==1){return nano("#{r}{g}{b}",{r:c(g.r),g:c(g.g),b:c(g.b)})}else{return nano("rgba({r},{g},{b},{a})",g)}}};return e})();
+  /* primitives.js */  var Primitives=function(c,f,g){var b=function(i,m,j,l,k){this.x=i;this.y=m;this.w=j;this.h=l;this.style=(k!==undefined)?k:{}};b.prototype={draw:function(h){this._draw(h)},_draw:function(i,n,j,l,k){if(objcontains(i,"stroke","fill","width")){k=i}if(this.x!==undefined){i=this.x,n=this.y,j=this.w,l=this.h;k=objmerge(this.style,k)}k=objmerge(f,k);if(!k.stroke&&!k.fill){return}var m=0.5522848;ox=(j/2)*m,oy=(l/2)*m,xe=i+j,ye=n+l,xm=i+j/2,ym=n+l/2;c.save();c.beginPath();c.moveTo(i,ym);c.bezierCurveTo(i,ym-oy,xm-ox,n,xm,n);c.bezierCurveTo(xm+ox,n,xe,ym-oy,xe,ym);c.bezierCurveTo(xe,ym+oy,xm+ox,ye,xm,ye);c.bezierCurveTo(xm-ox,ye,i,ym+oy,i,ym);c.closePath();if(k.fill!==null){if(k.alpha!==undefined){c.fillStyle=Colors.blend(k.fill,k.alpha)}else{c.fillStyle=Colors.encode(k.fill)}c.fill()}if(k.stroke!==null){c.strokeStyle=Colors.encode(k.stroke);if(!isNaN(k.width)){c.lineWidth=k.width}c.stroke()}c.restore()}};var a=function(i,n,j,l,m,k){if(objcontains(m,"stroke","fill","widt
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 rn Colors.encode(this)},blend:function(){trace("blend",this.r,this.g,this.b,this.a)}};return{_Oval:b,_Rect:a,_Color:d,_Path:e}};
+  /*   graphics.js */  var Graphics=function(c){var h=$(c);var q=$(h).get(0).getContext("2d");var i=null;var l="rgb";var e="origin";var m={};var p={background:null,fill:null,stroke:null,width:0};var b={};var g={font:"sans-serif",size:12,align:"left",color:Colors.decode("black"),alpha:1,baseline:"ideographic"};var k=[];var o=Primitives(q,p,g);var f=o._Oval;var n=o._Rect;var d=o._Color;var a=o._Path;var j={init:function(){if(!q){return null}return j},size:function(s,r){if(!isNaN(s)&&!isNaN(r)){h.attr({width:s,height:r})}return{width:h.attr("width"),height:h.attr("height")}},clear:function(r,u,s,t){if(arguments.length<4){r=0;u=0;s=h.attr("width");t=h.attr("height")}q.clearRect(r,u,s,t);if(p.background!==null){q.save();q.fillStyle=Colors.encode(p.background);q.fillRect(r,u,s,t);q.restore()}},background:function(s,r,v,t){if(s==null){p.background=null;return null}var u=Colors.decode(s,r,v,t);if(u){p.background=u;j.clear()}},noFill:function(){p.fill=null},fill:function(s,r,v,t){if(argument
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 rs.blend(g.color,g.alpha);if(t){q.fillStyle=t}}},text:function(s,r,z,v){if(arguments.length>=3&&!isNaN(r)){v=v||{};v.x=r;v.y=z}else{if(arguments.length==2&&typeof(r)=="object"){v=r}else{v=v||{}}}var u=objmerge(g,v);q.save();if(u.align!==undefined){q.textAlign=u.align}if(u.baseline!==undefined){q.textBaseline=u.baseline}if(u.font!==undefined&&!isNaN(u.size)){q.font=nano("{size}px {font}",u)}var w=(u.alpha!==undefined)?u.alpha:g.alpha;var t=(u.color!==undefined)?u.color:g.color;q.fillStyle=Colors.blend(t,w);if(w>0){q.fillText(s,Math.round(u.x),u.y)}q.restore()},textWidth:function(r,t){t=objmerge(g,t||{});q.save();q.font=nano("{size}px {font}",t);var s=q.measureText(r).width;q.restore();return s},Rect:function(s,A,t,v,z,u){return new n(s,A,t,v,z,u)},rect:function(s,A,t,v,z,u){n.prototype._draw(s,A,t,v,z,u)},Oval:function(r,v,s,u,t){return new f(r,v,s,u,t)},oval:function(r,v,s,u,t){t=t||{};f.prototype._draw(r,v,s,u,t)},line:function(s,v,r,t,u){var w=new a(s,v,r,t);w.draw(u)},lines:funct
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+
+  arbor = (typeof(arbor)!=='undefined') ? arbor : {}
+  $.extend(arbor, {
+    // object constructor (don't use ‘new’, just call it)
+    Graphics:function(ctx){ return Graphics(ctx) },
+
+    // useful methods for dealing with the r/g/b
+    colors:{
+      CSS:Colors.CSS,           // dict:{colorname:"#fef2e2", ...}
+      validate:Colors.validate, // ƒ(str) -> t/f
+      decode:Colors.decode,     // ƒ(hexString_or_cssColor) -> {r,g,b,a}
+      encode:Colors.encode,     // ƒ({r,g,b,a}) -> hexOrRgbaString
+      blend:Colors.blend        // ƒ(color, opacity) -> rgbaString
+    }
+  })
+
+})(this.jQuery)
\ No newline at end of file

http://git-wip-us.apache.org/repos/asf/ambari/blob/cd6398a1/contrib/views/storm/src/main/resources/libs/other/arbor-tween.js
----------------------------------------------------------------------
diff --git a/contrib/views/storm/src/main/resources/libs/other/arbor-tween.js b/contrib/views/storm/src/main/resources/libs/other/arbor-tween.js
new file mode 100644
index 0000000..bac34c6
--- /dev/null
+++ b/contrib/views/storm/src/main/resources/libs/other/arbor-tween.js
@@ -0,0 +1,81 @@
+//
+//  arbor-tween.js
+//  smooth transitions with a realtime clock
+//
+//  Copyright (c) 2012 Samizdat Drafting Co.
+//
+//  Permission is hereby granted, free of charge, to any person
+//  obtaining a copy of this software and associated documentation
+//  files (the "Software"), to deal in the Software without
+//  restriction, including without limitation the rights to use,
+//  copy, modify, merge, publish, distribute, sublicense, and/or sell
+//  copies of the Software, and to permit persons to whom the
+//  Software is furnished to do so, subject to the following
+//  conditions:
+//
+//  The above copyright notice and this permission notice shall be
+//  included in all copies or substantial portions of the Software.
+//
+//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+//  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+//  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+//  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+//  HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+//  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+//  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+//  OTHER DEALINGS IN THE SOFTWARE.
+//
+
+//  Easing Equations in easing.js:
+//  Copyright © 2001 Robert Penner. All rights reserved.
+//
+//  Open source under the BSD License. Redistribution and use in source
+//  and binary forms, with or without modification, are permitted
+//  provided that the following conditions are met:
+//
+//  Redistributions of source code must retain the above copyright
+//  notice, this list of conditions and the following disclaimer.
+//  Redistributions in binary form must reproduce the above copyright
+//  notice, this list of conditions and the following disclaimer in the
+//  documentation and/or other materials provided with the distribution.
+//
+//  Neither the name of the author nor the names of contributors may be
+//  used to endorse or promote products derived from this software
+//  without specific prior written permission.
+//
+//  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+//  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+//  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+//  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+//  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+//  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+//  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+//  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+//  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+(function($){
+
+  /*    etc.js */  var trace=function(msg){if(typeof(window)=="undefined"||!window.console){return}var len=arguments.length;var args=[];for(var i=0;i<len;i++){args.push("arguments["+i+"]")}eval("console.log("+args.join(",")+")")};var dirname=function(a){var b=a.replace(/^\/?(.*?)\/?$/,"$1").split("/");b.pop();return"/"+b.join("/")};var basename=function(b){var c=b.replace(/^\/?(.*?)\/?$/,"$1").split("/");var a=c.pop();if(a==""){return null}else{return a}};var _ordinalize_re=/(\d)(?=(\d\d\d)+(?!\d))/g;var ordinalize=function(a){var b=""+a;if(a<11000){b=(""+a).replace(_ordinalize_re,"$1,")}else{if(a<1000000){b=Math.floor(a/1000)+"k"}else{if(a<1000000000){b=(""+Math.floor(a/1000)).replace(_ordinalize_re,"$1,")+"m"}}}return b};var nano=function(a,b){return a.replace(/\{([\w\-\.]*)}/g,function(f,c){var d=c.split("."),e=b[d.shift()];$.each(d,function(){if(e.hasOwnProperty(this)){e=e[this]}else{e=f}});return e})};var objcopy=function(a){if(a===undefined){return undefined}if(a===null){retur
 n null}if(a.parentNode){return a}switch(typeof a){case"string":return a.substring(0);break;case"number":return a+0;break;case"boolean":return a===true;break}var b=($.isArray(a))?[]:{};$.each(a,function(d,c){b[d]=objcopy(c)});return b};var objmerge=function(d,b){d=d||{};b=b||{};var c=objcopy(d);for(var a in b){c[a]=b[a]}return c};var objcmp=function(e,c,d){if(!e||!c){return e===c}if(typeof e!=typeof c){return false}if(typeof e!="object"){return e===c}else{if($.isArray(e)){if(!($.isArray(c))){return false}if(e.length!=c.length){return false}}else{var h=[];for(var f in e){if(e.hasOwnProperty(f)){h.push(f)}}var g=[];for(var f in c){if(c.hasOwnProperty(f)){g.push(f)}}if(!d){h.sort();g.sort()}if(h.join(",")!==g.join(",")){return false}}var i=true;$.each(e,function(a){var b=objcmp(e[a],c[a]);i=i&&b;if(!i){return false}});return i}};var objkeys=function(b){var a=[];$.each(b,function(d,c){if(b.hasOwnProperty(d)){a.push(d)}});return a};var objcontains=function(c){if(!c||typeof c!="object"){re
 turn false}for(var b=1,a=arguments.length;b<a;b++){if(c.hasOwnProperty(arguments[b])){return true}}return false};var uniq=function(b){var a=b.length;var d={};for(var c=0;c<a;c++){d[b[c]]=true}return objkeys(d)};var arbor_path=function(){var a=$("script").map(function(b){var c=$(this).attr("src");if(!c){return}if(c.match(/arbor[^\/\.]*.js|dev.js/)){return c.match(/.*\//)||"/"}});if(a.length>0){return a[0]}else{return null}};
+  /* colors.js */  var Colors=(function(){var f=/#[0-9a-f]{6}/i;var b=/#(..)(..)(..)/;var c=function(h){var g=h.toString(16);return(g.length==2)?g:"0"+g};var a=function(g){return parseInt(g,16)};var d=function(g){if(!g||typeof g!="object"){return false}var h=objkeys(g).sort().join("");if(h=="abgr"){return true}};var e={CSS:{aliceblue:"#f0f8ff",antiquewhite:"#faebd7",aqua:"#00ffff",aquamarine:"#7fffd4",azure:"#f0ffff",beige:"#f5f5dc",bisque:"#ffe4c4",black:"#000000",blanchedalmond:"#ffebcd",blue:"#0000ff",blueviolet:"#8a2be2",brown:"#a52a2a",burlywood:"#deb887",cadetblue:"#5f9ea0",chartreuse:"#7fff00",chocolate:"#d2691e",coral:"#ff7f50",cornflowerblue:"#6495ed",cornsilk:"#fff8dc",crimson:"#dc143c",cyan:"#00ffff",darkblue:"#00008b",darkcyan:"#008b8b",darkgoldenrod:"#b8860b",darkgray:"#a9a9a9",darkgrey:"#a9a9a9",darkgreen:"#006400",darkkhaki:"#bdb76b",darkmagenta:"#8b008b",darkolivegreen:"#556b2f",darkorange:"#ff8c00",darkorchid:"#9932cc",darkred:"#8b0000",darksalmon:"#e9967a",darkseag
 reen:"#8fbc8f",darkslateblue:"#483d8b",darkslategray:"#2f4f4f",darkslategrey:"#2f4f4f",darkturquoise:"#00ced1",darkviolet:"#9400d3",deeppink:"#ff1493",deepskyblue:"#00bfff",dimgray:"#696969",dimgrey:"#696969",dodgerblue:"#1e90ff",firebrick:"#b22222",floralwhite:"#fffaf0",forestgreen:"#228b22",fuchsia:"#ff00ff",gainsboro:"#dcdcdc",ghostwhite:"#f8f8ff",gold:"#ffd700",goldenrod:"#daa520",gray:"#808080",grey:"#808080",green:"#008000",greenyellow:"#adff2f",honeydew:"#f0fff0",hotpink:"#ff69b4",indianred:"#cd5c5c",indigo:"#4b0082",ivory:"#fffff0",khaki:"#f0e68c",lavender:"#e6e6fa",lavenderblush:"#fff0f5",lawngreen:"#7cfc00",lemonchiffon:"#fffacd",lightblue:"#add8e6",lightcoral:"#f08080",lightcyan:"#e0ffff",lightgoldenrodyellow:"#fafad2",lightgray:"#d3d3d3",lightgrey:"#d3d3d3",lightgreen:"#90ee90",lightpink:"#ffb6c1",lightsalmon:"#ffa07a",lightseagreen:"#20b2aa",lightskyblue:"#87cefa",lightslategray:"#778899",lightslategrey:"#778899",lightsteelblue:"#b0c4de",lightyellow:"#ffffe0",lime:"#00f
 f00",limegreen:"#32cd32",linen:"#faf0e6",magenta:"#ff00ff",maroon:"#800000",mediumaquamarine:"#66cdaa",mediumblue:"#0000cd",mediumorchid:"#ba55d3",mediumpurple:"#9370d8",mediumseagreen:"#3cb371",mediumslateblue:"#7b68ee",mediumspringgreen:"#00fa9a",mediumturquoise:"#48d1cc",mediumvioletred:"#c71585",midnightblue:"#191970",mintcream:"#f5fffa",mistyrose:"#ffe4e1",moccasin:"#ffe4b5",navajowhite:"#ffdead",navy:"#000080",oldlace:"#fdf5e6",olive:"#808000",olivedrab:"#6b8e23",orange:"#ffa500",orangered:"#ff4500",orchid:"#da70d6",palegoldenrod:"#eee8aa",palegreen:"#98fb98",paleturquoise:"#afeeee",palevioletred:"#d87093",papayawhip:"#ffefd5",peachpuff:"#ffdab9",peru:"#cd853f",pink:"#ffc0cb",plum:"#dda0dd",powderblue:"#b0e0e6",purple:"#800080",red:"#ff0000",rosybrown:"#bc8f8f",royalblue:"#4169e1",saddlebrown:"#8b4513",salmon:"#fa8072",sandybrown:"#f4a460",seagreen:"#2e8b57",seashell:"#fff5ee",sienna:"#a0522d",silver:"#c0c0c0",skyblue:"#87ceeb",slateblue:"#6a5acd",slategray:"#708090",slategrey
 :"#708090",snow:"#fffafa",springgreen:"#00ff7f",steelblue:"#4682b4",tan:"#d2b48c",teal:"#008080",thistle:"#d8bfd8",tomato:"#ff6347",turquoise:"#40e0d0",violet:"#ee82ee",wheat:"#f5deb3",white:"#ffffff",whitesmoke:"#f5f5f5",yellow:"#ffff00",yellowgreen:"#9acd32"},decode:function(h){var g=arguments.length;for(var l=g-1;l>=0;l--){if(arguments[l]===undefined){g--}}var k=arguments;if(!h){return null}if(g==1&&d(h)){return h}var j=null;if(typeof h=="string"){var o=1;if(g==2){o=k[1]}var n=e.CSS[h.toLowerCase()];if(n!==undefined){h=n}var m=h.match(f);if(m){vals=h.match(b);if(!vals||!vals.length||vals.length!=4){return null}j={r:a(vals[1]),g:a(vals[2]),b:a(vals[3]),a:o}}}else{if(typeof h=="number"){if(g>=3){j={r:k[0],g:k[1],b:k[2],a:1};if(g>=4){j.a*=k[3]}}else{if(g>=1){j={r:k[0],g:k[0],b:k[0],a:1};if(g==2){j.a*=k[1]}}}}}return j},validate:function(g){if(!g||typeof g!="string"){return false}if(e.CSS[g.toLowerCase()]!==undefined){return true}if(g.match(f)){return true}return false},mix:function(
 h,g,k){var j=e.decode(h);var i=e.decode(g)},blend:function(g,j){j=(j!==undefined)?Math.max(0,Math.min(1,j)):1;var h=e.decode(g);if(!h){return null}if(j==1){return g}var h=g;if(typeof g=="string"){h=e.decode(g)}var i=objcopy(h);i.a*=j;return nano("rgba({r},{g},{b},{a})",i)},encode:function(g){if(!d(g)){g=e.decode(g);if(!d(g)){return null}}if(g.a==1){return nano("#{r}{g}{b}",{r:c(g.r),g:c(g.g),b:c(g.b)})}else{return nano("rgba({r},{g},{b},{a})",g)}}};return e})();
+  /* easing.js */  var Easing=(function(){var a={linear:function(f,e,h,g){return h*(f/g)+e},quadin:function(f,e,h,g){return h*(f/=g)*f+e},quadout:function(f,e,h,g){return -h*(f/=g)*(f-2)+e},quadinout:function(f,e,h,g){if((f/=g/2)<1){return h/2*f*f+e}return -h/2*((--f)*(f-2)-1)+e},cubicin:function(f,e,h,g){return h*(f/=g)*f*f+e},cubicout:function(f,e,h,g){return h*((f=f/g-1)*f*f+1)+e},cubicinout:function(f,e,h,g){if((f/=g/2)<1){return h/2*f*f*f+e}return h/2*((f-=2)*f*f+2)+e},quartin:function(f,e,h,g){return h*(f/=g)*f*f*f+e},quartout:function(f,e,h,g){return -h*((f=f/g-1)*f*f*f-1)+e},quartinout:function(f,e,h,g){if((f/=g/2)<1){return h/2*f*f*f*f+e}return -h/2*((f-=2)*f*f*f-2)+e},quintin:function(f,e,h,g){return h*(f/=g)*f*f*f*f+e},quintout:function(f,e,h,g){return h*((f=f/g-1)*f*f*f*f+1)+e},quintinout:function(f,e,h,g){if((f/=g/2)<1){return h/2*f*f*f*f*f+e}return h/2*((f-=2)*f*f*f*f+2)+e},sinein:function(f,e,h,g){return -h*Math.cos(f/g*(Math.PI/2))+h+e},sineout:function(f,e,h,g){retu
 rn h*Math.sin(f/g*(Math.PI/2))+e},sineinout:function(f,e,h,g){return -h/2*(Math.cos(Math.PI*f/g)-1)+e},expoin:function(f,e,h,g){return(f==0)?e:h*Math.pow(2,10*(f/g-1))+e},expoout:function(f,e,h,g){return(f==g)?e+h:h*(-Math.pow(2,-10*f/g)+1)+e},expoinout:function(f,e,h,g){if(f==0){return e}if(f==g){return e+h}if((f/=g/2)<1){return h/2*Math.pow(2,10*(f-1))+e}return h/2*(-Math.pow(2,-10*--f)+2)+e},circin:function(f,e,h,g){return -h*(Math.sqrt(1-(f/=g)*f)-1)+e},circout:function(f,e,h,g){return h*Math.sqrt(1-(f=f/g-1)*f)+e},circinout:function(f,e,h,g){if((f/=g/2)<1){return -h/2*(Math.sqrt(1-f*f)-1)+e}return h/2*(Math.sqrt(1-(f-=2)*f)+1)+e},elasticin:function(g,e,k,j){var h=1.70158;var i=0;var f=k;if(g==0){return e}if((g/=j)==1){return e+k}if(!i){i=j*0.3}if(f<Math.abs(k)){f=k;var h=i/4}else{var h=i/(2*Math.PI)*Math.asin(k/f)}return -(f*Math.pow(2,10*(g-=1))*Math.sin((g*j-h)*(2*Math.PI)/i))+e},elasticout:function(g,e,k,j){var h=1.70158;var i=0;var f=k;if(g==0){return e}if((g/=j)==1){return
  e+k}if(!i){i=j*0.3}if(f<Math.abs(k)){f=k;var h=i/4}else{var h=i/(2*Math.PI)*Math.asin(k/f)}return f*Math.pow(2,-10*g)*Math.sin((g*j-h)*(2*Math.PI)/i)+k+e},elasticinout:function(g,e,k,j){var h=1.70158;var i=0;var f=k;if(g==0){return e}if((g/=j/2)==2){return e+k}if(!i){i=j*(0.3*1.5)}if(f<Math.abs(k)){f=k;var h=i/4}else{var h=i/(2*Math.PI)*Math.asin(k/f)}if(g<1){return -0.5*(f*Math.pow(2,10*(g-=1))*Math.sin((g*j-h)*(2*Math.PI)/i))+e}return f*Math.pow(2,-10*(g-=1))*Math.sin((g*j-h)*(2*Math.PI)/i)*0.5+k+e},backin:function(f,e,i,h,g){if(g==undefined){g=1.70158}return i*(f/=h)*f*((g+1)*f-g)+e},backout:function(f,e,i,h,g){if(g==undefined){g=1.70158}return i*((f=f/h-1)*f*((g+1)*f+g)+1)+e},backinout:function(f,e,i,h,g){if(g==undefined){g=1.70158}if((f/=h/2)<1){return i/2*(f*f*(((g*=(1.525))+1)*f-g))+e}return i/2*((f-=2)*f*(((g*=(1.525))+1)*f+g)+2)+e},bouncein:function(f,e,h,g){return h-a.bounceOut(g-f,0,h,g)+e},bounceout:function(f,e,h,g){if((f/=g)<(1/2.75)){return h*(7.5625*f*f)+e}else{if(f
 <(2/2.75)){return h*(7.5625*(f-=(1.5/2.75))*f+0.75)+e}else{if(f<(2.5/2.75)){return h*(7.5625*(f-=(2.25/2.75))*f+0.9375)+e}else{return h*(7.5625*(f-=(2.625/2.75))*f+0.984375)+e}}}},bounceinout:function(f,e,h,g){if(f<g/2){return a.bounceIn(f*2,0,h,g)*0.5+e}return a.bounceOut(f*2-g,0,h,g)*0.5+h*0.5+e}};return a})();
+  /*  tween.js */  var Tween=function(){var a={};var c=true;var b={init:function(){return b},busy:function(){var e=false;for(var d in a){e=true;break}return e},to:function(g,e,p){var f=new Date().valueOf();var d={};var q={from:{},to:{},colors:{},node:g,t0:f,t1:f+e*1000,dur:e*1000};var o="linear";for(var j in p){if(j=="easing"){var h=p[j].toLowerCase();if(h in Easing){o=h}continue}else{if(j=="delay"){var m=(p[j]||0)*1000;q.t0+=m;q.t1+=m;continue}}if(Colors.validate(p[j])){q.colors[j]=[Colors.decode(g.data[j]),Colors.decode(p[j]),p[j]];d[j]=true}else{q.from[j]=(g.data[j]!=undefined)?g.data[j]:p[j];q.to[j]=p[j];d[j]=true}}q.ease=Easing[o];if(a[g._id]===undefined){a[g._id]=[]}a[g._id].push(q);if(a.length>1){for(var l=a.length-2;l>=0;l++){var n=a[l];for(var j in n.to){if(j in d){delete n.to[j]}else{d[j]=true}}for(var j in n.colors){if(j in d){delete n.colors[j]}else{d[j]=true}}if($.isEmptyObject(n.colors)&&$.isEmptyObject(n.to)){a.splice(l,1)}}}c=false},interpolate:function(e,h,i,g){g=(g
 ||"").toLowerCase();var d=Easing.linear;if(g in Easing){d=Easing[g]}var f=d(e,0,1,1);if(Colors.validate(h)&&Colors.validate(i)){return lerpRGB(f,h,i)}else{if(!isNaN(h)){return lerpNumber(f,h,i)}else{if(typeof h=="string"){return(f<0.5)?h:i}}}},tick:function(){var f=true;for(var d in a){f=false;break}if(f){return}var e=new Date().valueOf();$.each(a,function(i,h){var g=false;$.each(h,function(p,t){var o=t.ease((e-t.t0),0,1,t.dur);o=Math.min(1,o);var r=t.from;var s=t.to;var j=t.colors;var l=t.node.data;var m=(o==1);for(var n in s){switch(typeof s[n]){case"number":l[n]=lerpNumber(o,r[n],s[n]);if(n=="alpha"){l[n]=Math.max(0,Math.min(1,l[n]))}break;case"string":if(m){l[n]=s[n]}break}}for(var n in j){if(m){l[n]=j[n][2]}else{var q=lerpRGB(o,j[n][0],j[n][1]);l[n]=Colors.encode(q)}}if(m){t.completed=true;g=true}});if(g){a[i]=$.map(h,function(j){if(!j.completed){return j}});if(a[i].length==0){delete a[i]}}});c=$.isEmptyObject(a);return c}};return b.init()};var lerpNumber=function(a,c,b){return
  c+a*(b-c)};var lerpRGB=function(b,d,c){b=Math.max(Math.min(b,1),0);var a={};$.each("rgba".split(""),function(e,f){a[f]=Math.round(d[f]+b*(c[f]-d[f]))});return a};
+
+  arbor = (typeof(arbor)!=='undefined') ? arbor : {}
+  $.extend(arbor, {
+    // not really user-serviceable; use the ParticleSystem’s .tween* methods instead
+    Tween:Tween,
+
+    // immutable object with useful methods
+    colors:{
+      CSS:Colors.CSS,           // dictionary: {colorname:#fef2e2,...}
+      validate:Colors.validate, // ƒ(str) -> t/f
+      decode:Colors.decode,     // ƒ(hexString_or_cssColor) -> {r,g,b,a}
+      encode:Colors.encode,     // ƒ({r,g,b,a}) -> hexOrRgbaString
+      blend:Colors.blend        // ƒ(color, opacity) -> rgbaString
+    }
+  })
+
+})(this.jQuery)
\ No newline at end of file


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