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From Richard Gillingham <>
Subject Re: NMS The world of Silverlight
Date Sat, 12 Jul 2008 15:09:41 GMT

Hello Jim

The Silverlight runtime is a subset of CLR - it's only 4.5Mb downloadable.

I've looked at the NMS assembly so far.

References to (which aren't used anyway and are only there
because VS adds them by default) need to be removed because that is not
supported in SL.

After that point there are just two functions that won't compile in the
Utils.URI because they uses System.Collection.Specialized.StringDictionary
which again is not in the SL runtime. According to some doc StringDictionary
is meant to be there in Beta 2 but it's not :)

I might roll my own StringDictionary to close this off.  Then I'm hoping
ActiveMQ.dll will be as painless - which would be great.

kind regards


semog wrote:
> I have not tried this, but the compiler seems reasonable.  My
> understanding
> is that the Silverlight runtime is not the same as the CLR 2.0.  You would
> need to need to compile them to target the Silverlight target runtime. 
> Let
> me know what you are able to come up with, and I can possibly look into
> adding it as a compile option.  Or if you can modify the NAnt build
> scripts
> and submit a patch, that would be great.
> -Jim
> On Tue, Jul 8, 2008 at 12:46 PM, Richard Gillingham <
>> wrote:
>> Hello all
>> I've been thinking about Silverlight and decided tonight to try my NMS
>> client assemblies in a Silverlight 2 Beta project.  The IDE complains
>> that
>> the assemblies were not built against the Silverlight runtime.
>> Has anyone tried this before??
>> If not, I'll go ahead and report back :)
>> kind regards
>> Richard
>> --
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